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Author: Mirana » Yesterday, 10:39 » Category: Tutorials
3DMotive  : Orc Head Zbrush Series Vol.1,2
3DMotive : Orc Head Zbrush Series Vol.1,2 | 920 MB + 563.12 MB
Project Files: Included | Software used: 3ds Max, ZBrush

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features


3DMotive : Orc Head Zbrush Series Vol.1,2.rar

Author: lilom » Yesterday, 08:41 » Category: Tutorials
Ben Mauro - ZBrush for Concept Artists Volume 1

Ben Mauro - ZBrush for Concept Artists Volume 1
English | Audio: aac, 48000 Hz, stereo (eng)
MOV | Video: h264, yuv420p, 1920x1080, 25.00 fps(r) (eng) | 3.55 GB
Genre: Video Training

Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. He has been working in Wellington, New Zealand at Weta Workshop since 2009 and over the past few years has contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’, ‘Elysium’ and ‘Valerian’ among many others.


Ben Mauro - ZBrush for Concept Artists Volume 1.rar

Author: lilom » Yesterday, 08:24 » Category: Tutorials
3DMotive - Orc Head Zbrush Series Volume 2

3DMotive - Orc Head Zbrush Series Volume 2
English | Audio: aac, 44100 Hz, stereo
MOV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 511 MB
Genre: Video Training

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.


3DMotive - Orc Head Zbrush Series Volume 2.rar

Author: Mirana » 21-05-2013, 20:54 » Category: Tutorials
Ben Mauro : ZBrush for Concept Artists Vol.1
Ben Mauro - ZBrush for Concept Artists Vol.1 | 3.36 GB
English | 2h 30m | AVC1 1920x1080 25 fps | AAC 96 Kbps 48 KHz
Genre: eLearning | Level: Intermediate

Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. He has been working in Wellington, New Zealand at Weta Workshop since 2009 and over the past few years has contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’, ‘Elysium’ and ‘Valerian’ among many others. Before coming to Weta he worked as a freelancer for various clients including LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. While most of his time is taken up by his duties at Weta, he continues to offer his design services to clients around the world.


Ben Mauro : ZBrush for Concept Artists Vol.1.rar

Author: shareislove » 21-05-2013, 17:31 » Category: Tutorials
Ben Mauro - ZBrush for Concept Artists Vol.1
Ben Mauro - ZBrush for Concept Artists Vol.1 | 3.34 GB
English | 2h 30m | AVC1 1920x1080 25 fps | AAC 96 Kbps 48 KHz
Genre: eLearning | Level: Intermediate

Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. He has been working in Wellington, New Zealand at Weta Workshop since 2009 and over the past few years has contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’, ‘Elysium’ and ‘Valerian’ among many others. Before coming to Weta he worked as a freelancer for various clients including LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. While most of his time is taken up by his duties at Weta, he continues to offer his design services to clients around the world.


Ben Mauro - ZBrush for Concept Artists Vol.1.rar

Author: shareislove » 21-05-2013, 11:19 » Category: Tutorials
3DMotive - Orc Head Zbrush Series Vol.2
3DMotive - Orc Head Zbrush Series Vol.2 | 508 MB
English | AVC1 1280x720 24 fps | AAC 116 Kbps 48 KHz
Project Files: Included | Software used: 3ds max, ZBrush
Genre: eLearning

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.


3DMotive - Orc Head Zbrush Series Vol.2.rar

Author: Snorgared » 15-05-2013, 23:05 » Category: Tutorials
Digital-Tutors: Creating a Sci-Fi Robot Warrior in ZBrush

Digital-Tutors: Creating a Sci-Fi Robot Warrior in ZBrush | 2.09GB
Duration: 2h 38m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz stereo
Genre: eLearning | Level: Advanced | Language: English


In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.
We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.


Digital-Tutors: Creating a Sci-Fi Robot Warrior in ZBrush.rar

Author: lilom » 15-05-2013, 13:15 » Category: Tutorials
Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush with Justin Fields

Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush with Justin Fields
English | Audio: aac, 32000 Hz, stereo (und)
MP4 | Video: h264, yuv420p, 1280x720, 15.00 fps(r) (und) | 1.56 GB
Genre: Video Training

In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.
We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.


Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush with Justin Fields.rar

Author: Mirana » 14-05-2013, 23:13 » Category: Tutorials
Digital Tutors : Creating a Sci-Fi Robot Warrior in ZBrush 4R5
Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush 4R5
English | 2h 38m | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.22 GB
Genre: eLearning | Level: Advanced

In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.

We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.


Digital Tutors : Creating a Sci-Fi Robot Warrior in ZBrush 4R5.rar

Author: shareislove » 14-05-2013, 22:24 » Category: Tutorials
Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush 4R5
Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush 4R5
English | 2h 38m | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.22 GB
Genre: eLearning | Level: Advanced

In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.

We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.


Digital Tutors - Creating a Sci-Fi Robot Warrior in ZBrush 4R5.rar

Author: lilom » 11-05-2013, 19:51 » Category: Tutorials
3DMotive - Orc Head Zbrush Series Volume 1

3DMotive - Orc Head Zbrush Series Volume 1
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 29.97 fps(r) | 921 MB
Genre: Video Training

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.


3DMotive - Orc Head Zbrush Series Volume 1.rar

Author: shareislove » 11-05-2013, 17:48 » Category: Tutorials
3DMotive - Orc Head Zbrush Series Vol.1
3DMotive - Orc Head Zbrush Series Vol.1 | 920 MB
English | AVC1 1280x720 24 fps | AAC 116 Kbps 48 KHz
Project Files: Included | Software used: 3ds max, ZBrush
Genre: eLearning

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.


3DMotive - Orc Head Zbrush Series Vol.1.rar

Author: viphan » 10-05-2013, 08:02 » Category: Tutorials
Digital-Tutors - Using the Multi Map Exporter in ZBrush
Digital-Tutors - Using the Multi Map Exporter in ZBrush
English | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 181MB
Genre: eLearning

In this ZBrush tutorial we will learn about the Multi Map Exporter plugin for ZBrush 4. When using the increasingly complex ZBrush models you create in other applications, it becomes very important to be able export the different map types efficiently. In this series of lessons we will explore the use of the Multi Map Exporter plugin to speed up our map creation workflow.


Digital-Tutors - Using the Multi Map Exporter in ZBrush.rar

Author: lilom » 8-05-2013, 14:13 » Category: Tutorials
GnomonTraining - Building Creatures in ZBrush

GnomonTraining - Building Creatures in ZBrush
English | Audio: pcm_alaw, 22050 Hz, mono, 176 kb/s (eng)
MOV | Video: svq3, yuv420p, 1024x768, 15.00 fps(r) (eng) | 4.32 GB
Genre: Video Training

Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.


GnomonTraining - Building Creatures in ZBrush.rar

Author: Mirana » 8-05-2013, 00:16 » Category: Tutorials
The Gnomon Workshop - Building Creatures in ZBrush
The Gnomon Workshop - Building Creatures in ZBrush | 3.35 GB
English | DVD-ISO | 355 mins | SVQ3 1024x768 15 fps | MP3 128 Kbps 44.1 KHz
Genre: eLearning

Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.


The Gnomon Workshop - Building Creatures in ZBrush.rar

Author: lilom » 7-05-2013, 13:42 » Category: Tutorials
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya with Maxim Fleury

Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya with Maxim Fleury
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 3.32 GB
Genre: Video Training

In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it.
We will start with an old character sketch, from there take some reference photos which we will bring into Maya to create our base mesh. Once we're happy with it, we'll take it into ZBrush where we will sculpt the details and do the textures.


Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya with Maxim Fleury.rar

Author: shareislove » 7-05-2013, 13:41 » Category: Tutorials
Gnomon Training - Building Creatures in ZBrush
Gnomon Training - Building Creatures in ZBrush | 3.35 GB
English | DVD-ISO | 355 mins | SVQ3 1024x768 15 fps | MP3 128 Kbps 44.1 KHz
Genre: eLearning

Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.


Gnomon Training - Building Creatures in ZBrush.rar

Author: viphan » 7-05-2013, 10:03 » Category: Tutorials
Digital-Tutors - MicroMesh Techniques in ZBrush
Digital-Tutors - MicroMesh Techniques in ZBrush
English | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 935MB
Genre: eLearning

ZBrush is a fantastic application for creating and detailing geometry. There are a ton of great features and tools and MicroMesh is one of them. We'll start out by talking about the basics of MicroMesh and how it can replace individual polygons with another polygon mesh at render time. We'll also discuss the conversion into actual geometry and how to better control the orientation of the mesh using Spin and Align. We'll also talk about methods for defining the area to be replaced and how to take advantage of the shape of your polygons. We'll cover the creation of mesh sections that can be seamlessly tiled using MicroMesh and how to use MicroMesh and FiberMesh in conjunction.


Digital-Tutors - MicroMesh Techniques in ZBrush.rar

Author: Mirana » 7-05-2013, 09:13 » Category: Tutorials
Digital Tutors : Creating Medieval Character Concepts in ZBrush and Maya
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya
English | 4h 21m | AVC 1280x720 15 fps | AAC 96 Kbps 32 KHz | 3.25 GB
Genre: eLearning | Level: Advanced

In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it
We will start with an old character sketch, from there take some reference photos which we will bring into Maya to create our base mesh. Once we're happy with it, we'll take it into ZBrush where we will sculpt the details and do the textures.


Digital Tutors : Creating Medieval Character Concepts in ZBrush and Maya.rar

Author: shareislove » 7-05-2013, 03:59 » Category: Tutorials
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya by Maxim Fleury
Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya by Maxim Fleury
English | 4h 21m | AVC 1280x720 15 fps | AAC 96 Kbps 32 KHz | 3.25 GB
Genre: eLearning | Level: Advanced

In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it.


Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya by Maxim Fleury.rar

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